SPOKO EDITION 26S
Dare to connect.
The Spoko Edition horror cards: 50 cards, no hiding, and some of you will not make it to the end.
Spooky questions. Real connections.
Spoko Edition is the dark side of HaiBoo. Read each card aloud, keep it for the points and survive the Chaos. Whoever is still alive with the most points when the deck runs out wins.
Take a closer look






Three levels of scared
Mildly Creepy
Uncomfortable from the first card. 1 point.
Spooky
Secrets, betrayal and phones out. 2 points.
Seriously Haunted
Brutal truths. No mercy. 3 points.
Chaos and Death
Load Shedding
Lights out. Everyone swaps seats.
Possessed
Skip your next 2 rounds.
Isidumbu
Lose 5 cards. No cards to lose? It goes back in the deck.
Last Breath
You are dead. Out of the game.
Who can play Spoko Edition?
If you can handle a dark question, you can play. Spoko works anywhere people sit in a circle.
- Friends: game nights that run past midnight
- Family: grown-up get-togethers (16+)
- Colleagues: team socials that get real
- Older school kids: 16+ sleepovers and camps
- Couples: date nights with no filter
- Road trips and braais: 2 to 9 players, no setup

How to play
1. Light the candles
Shuffle the deck and sit in a circle.
2. Read it and keep it
Read the card aloud, answer or dare, then keep it for the points.
3. Last one alive wins
When the deck runs out, the living player with the most points wins.

Extend your HaiBoo cards
Spoko does not end when the deck does. Every box has 3 QR codes on the back.
- HaiBoo Vibes: the operating system for all your HaiBoo cards
- Play Zone: online games from HaiBoo
- Spoko page: more about Spoko Edition
Spoko Edition is ultra portable
50 cards in 127g. Our 40-card decks weighed 85g and measured 9 x 6 x 2 cm. Spoko gives you 10 more cards in a box that still fits a pocket.
Weight
127g
Length
9 cm
Width
6 cm
Height
3 cm
What is inside the box
Here is everything you get with Spoko Edition 26S, and what each part is worth.
| 38 Spoko question and dare cards (3 levels) | R450 |
| 8 Chaos and Death cards that wreck the game | R250 |
| 2 How to Play cards | R50 |
| 2 QR cards: HaiBoo Vibes and Play Zone access | R498 |
| Collectible Spoko tuck box | R150 |
| Total value | |
| You pay only | R899 |
Frequently asked questions
2 to 9 players. A game takes 30 to 40 minutes.
16+. The questions and dares are intense.
Read each card aloud and keep it. Every card has points. When the deck runs out, the player who is still alive with the most points wins.
You do not keep them. Isidumbu makes you lose 5 cards, Possessed makes you skip 2 rounds and Last Breath kills you: you are out of the game. If you have no cards to lose, the card goes back into the deck.
Spoko, also spelled Sepoko, is Mzansi talk for a ghost or something spooky.
No. The cards work on their own. The QR codes on the box open HaiBoo Vibes, Play Zone and the Spoko page when you want more.
Yes. It is a spooky conversation and dare game, not a gory one. The scares come from the questions.
